UPDATE: Available from our store - here.
Less than one month left before the release of Elden Ring. It is new souls-like game, from the authors of original Dark Souls - game series with extremely high level of difficulty. Concluding the previous experience, gamers expecting new difficult game from FromSoftware. Finally, Hidetaka Miyazaki – director of Elden Ring, shed the light on this subject.
On 28th of January, In the interview to PlayStation Blog, director was trying to think about what makes gamers of souls-like game really crazy and stressed. He also shared his hopes about Elden Ring's difficulty and said that new game will be finished by much more players.
“I feel like our approach to these games, not just Elden Ring, is to design them to encourage the player to overcome adversity,” director said. “We don’t try to force difficulty or make things hard for the sake of it. We want players to use their cunning, study the game, memorize what’s happening, and learn from their mistakes.”
Hidetaka Miyazaki went on:
"We don’t want players to feel like the game is unfairly punishing, but rather that there’s a chance to win a difficult encounter and make progress. We understand that Souls-like games are regularly associated with impossible levels of difficulty with high barriers to entry. But we try to design the games to make the cycle of repeatedly trying to overcome these challenges enjoyable in itself. So we hope that with Elden Ring and the new options it provides, it will be a success in that respect."